Health system

Largely stays the same as original. Trauma represents some sort of issue that the player gains when hurt (Eg cut, foreign object, broken bone, etc.)

One major change is that Pain is now Localized. This means, that pain is felt depending on the bodypart that is in pain. Pain can also be felt in the whole body in certain occasions

However, the way the player interacts with these trauma to heal them is totally different:

Surgery mechanic

When the player interacts with the trauma they enter a Surgery view, where they can use items from their inventory similar to the crafting menu.

Cloth and bandages

Scalpel & needles

Ice pack