Overview:

Combat is an important mechanic, where the player is allowed to fight back from some of the dangers.

The system has 2 main parts: Swing and Parry. One is for offence and other one is for defence

This system is not unique to the Player, as any human NPC has the same combat capabilities and mechanics as the Player

Inner workings:

General:

Swinging

Kicking (requires Kick skill)